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Load Balancing

There are 10 entries for the tag Load Balancing

In our first house, we had a set of stairs that were horrible. They were unfinished, narrow, and steep. Lori went down them once with a vacuum cleaner, they were just not what we wanted in the house. They came out into the kitchen, so you were looking at these half-finished steps while sitting at the kitchen table. We covered them so they at least weren’t showing bare treads, and then we… Got used to  them. Yes, that is what I said. We adapted. They were covered, making them minimally acceptable, they served their purpose, so we enjoyed...

posted @ Tuesday, August 30, 2011 10:03 AM | Feedback (0)

It is a very cool world we live in, where technology is concerned. We’re looking at a near future where your excess workload, be it applications or storage, can be shunted off to a cloud. Your users have more power in their hands than ever before, and are chomping at the bit to use it on your corporate systems. IBM recently announced a memory/storage breakthrough that will make Flash disks look like 5.25 inch floppies. While we can’t know what tomorrow will bring, we can certainly know that the technology will enable us to be more adaptable, responsive, and (yes,...

posted @ Thursday, June 30, 2011 11:22 PM | Feedback (0)

It has been a while since I wrote a Load Balancing for Developers installment, and since they’re pretty popular and there’s still a lot about Application Delivery Controllers (ADCs) that are taken for granted in the Networking industry but relatively unknown in the development world, I thought I’d throw one out about making your security more resilient with ADCs. For those who are just joining this series, here’s the full list of posts I’ve tagged as Load Balancing for Developers, though only the ones whose title starts with “Load Balancing for Developers” or “Advance Load Balancing for Developers”...

posted @ Thursday, April 07, 2011 3:42 PM | Feedback (0)

My older children, like most kids in their age group, all played with or collected Pokemon cards. Just like I and all of my friends had GI Joes and discussed the strengths and weaknesses of Kung-fu grip versus hard hands, they and all of their friends sat around talking about how much cooler their current favorite Pokemon card was compared to all of the others. We let them play and kept an eye on how cards were being passed about the group (they’re small and tend to walk off, so we patrolled a bit, but otherwise stayed out of...

posted @ Tuesday, February 08, 2011 2:22 PM | Feedback (0)

In a couple of unrelated bouts of cleaning – one to show The Toddler my Boy Scout sash, which required going through boxes in the basement until I found it, and the other attempting to dig a toy out from under the stove, which required pulling the stove out from the wall and cleaning under it in one of those scenarios where once you’ve seen it, you have to clean it, I found some unexpected bits. In the box that contained my Boy Scout sash, I found the tire pressure gauge that I’ve been vaguely looking for over the...

posted @ Tuesday, February 01, 2011 11:22 PM | Feedback (0)

Every once in a while, I like to step back a bit and write for those who haven’t been in the field for a zillion years. For starters, it helps refresh the pool of information out there for people trying to research something they haven’t done before. It helps a lot that I enjoy sharing my knowledge, so writing such a blog is like “non-work”. Since I’m gearing up for some holiday time, this seemed like a great time to do just such an article, so I cast about and TCP optimizations came to mind. A lot has...

posted @ Friday, December 17, 2010 12:59 AM | Feedback (1)

I’ve been pondering another installment in my Load Balancers For Developers series revolving around recent changes in the market that drive a trend toward availability of Virtual Load Balancers, giving developers an idea of what, when, where, and why they might take advantage of a virtual load balancer. There’s a lot of information floating around out there, and one of the things this blog will do is include some development-specific links in the list of related articles at the end. The primary goal of this article is to help you understand where and why, but since I try not to...

posted @ Thursday, December 09, 2010 2:43 PM | Feedback (0)

If you’ve never heard of my Load Balancing For Developers series, it’s a good idea to start here. There are quite a few installments behind us, and I’m not going to look back in this post any more than I must to make it readable without going back… Meaning there’s much more detail back there than I’ll relate here. Again after a lengthy sojourn covering other points of interest, I return to Load Balancing For Developers with a more holistic view – application performance. Lori has talked a bit about this topic, and I’ve talked about it in the...

posted @ Friday, October 08, 2010 1:18 AM | Feedback (0)

So a while back I covered Load Balancing for Developers, trying to help developers  who don’t yet have exposure to load balancing to understand the when/where/how of load balancing.  I took a bit of a break to do some BIG-IP/TMOS V.10 work, and figure it’s about time (since I’ve been gently prodded by readers a couple of times) to move on with the advanced applications. But first, a moment of silence for Borland, who this time surely is breathing its last. I’ll try not to reminisce too much here, but their DOS IDE was the best out there, hands down. And...

posted @ Tuesday, July 07, 2009 8:32 AM | Feedback (5)

  If you’re new to this series, you can find the complete list of articles in the series on my personal page here If you are writing applications to sit behind a Load Balancer, it behooves you to at least have a clue what the algorithm your load balancer uses is about. We’re taking this week’s installment to just chat about the most common algorithms and give a plain- programmer description of how they work. While historically the algorithm chosen is both beyond the developers’ control, you’re the one that has to deal with performance problems, so you should know what is...

posted @ Tuesday, March 31, 2009 11:02 PM | Feedback (12)

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